webmasterbob
The Webmaster
I'm generally lurking here (and fixing little bugs), but this will be the most substantive Zelda writing I've made in a while. I can't think of any better place to put it, so why not pres my musing for the masses
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You've all seen it (and if not, please watch the video) - Nintendo is releasing a remake of The Legend of Zelda Ocarina of Time. It's something I've quietly hoped for since 2017 following the extraordinary feat that was Breath of the Wild. With so many new (and returning) Zelda fans, why not bring back its most iconic entry? But alas, with all this comes a small amount of trepidation.
Those of you out there who haven't been around since the 90s may not appreciate how big of a deal remaking Ocarina is not just for the Zelda franchise, but gaming as a whole. Ocarina of Time isn't just a game, it isn't just the highest overall ranked game of all time, it is an industry-defining gem. So much of what we have today in modern 3D gaming, targeting systems for a start, come from Ocarina of Time. Countless artists, writers, developers, all got their inspiration and love of gaming after playing Ocarina of Time. For many, myself included, Ocarina of Time was the start of my total adoration for all things Legend of Zelda and games generally.
I think, though perhaps its hope, Nintendo understands all of this. Remaking and re-imagining Ocarina of Time may seem a "cash grab", but it's an undertaking with tremendous consequence. Ocarina of Time is one of the most important games in the industry's history, and I doubt that even the most carefully executed remake will not meet the expectations fans have for this magnitude of a project. What I'm hoping for, and at least what I would find most acceptable, is a game that recaptures the feeling I had as a young boy the first time I explored the Great Deku Tree, felt the intrigue and fear after dropping into the Royal Family Tomb, the exhilaration after downing Phantom Ganon. It doesn't need to be perfect, it won't be perfect, but the feelings needs to be present. Here's to hope Nintendo aces this effort.
You've all seen it (and if not, please watch the video) - Nintendo is releasing a remake of The Legend of Zelda Ocarina of Time. It's something I've quietly hoped for since 2017 following the extraordinary feat that was Breath of the Wild. With so many new (and returning) Zelda fans, why not bring back its most iconic entry? But alas, with all this comes a small amount of trepidation.
Those of you out there who haven't been around since the 90s may not appreciate how big of a deal remaking Ocarina is not just for the Zelda franchise, but gaming as a whole. Ocarina of Time isn't just a game, it isn't just the highest overall ranked game of all time, it is an industry-defining gem. So much of what we have today in modern 3D gaming, targeting systems for a start, come from Ocarina of Time. Countless artists, writers, developers, all got their inspiration and love of gaming after playing Ocarina of Time. For many, myself included, Ocarina of Time was the start of my total adoration for all things Legend of Zelda and games generally.
I think, though perhaps its hope, Nintendo understands all of this. Remaking and re-imagining Ocarina of Time may seem a "cash grab", but it's an undertaking with tremendous consequence. Ocarina of Time is one of the most important games in the industry's history, and I doubt that even the most carefully executed remake will not meet the expectations fans have for this magnitude of a project. What I'm hoping for, and at least what I would find most acceptable, is a game that recaptures the feeling I had as a young boy the first time I explored the Great Deku Tree, felt the intrigue and fear after dropping into the Royal Family Tomb, the exhilaration after downing Phantom Ganon. It doesn't need to be perfect, it won't be perfect, but the feelings needs to be present. Here's to hope Nintendo aces this effort.