One year later(ish)!
Tried going back to beat it. But meh. Got sorta close to the last battle, gave up cause Mr. Fabulous was annoying, my wrist starting getting sore, and I got annoyed at the Motion+ controls... yet again. They were one of the main factors I stopped playing in the first place. They become uncentered too easily, they're a touch too sensitive (I'll try to reposition the sword carefully, and it'll slash), and then there's trying to position the sword right. My word, all I can say is I hope the technology improves some (granted I am using an old style add-on, rather than a Wii Remote+).
I do really like the story, though. Helps explain some of the back story, attempts to tie up loose ends, etc. And it was better than Twilight Princess. And a better love story than Twilight (although what isn't?).
The world on the other hand, though... Ummmm... I'm not 100% sure what to think. The main hub of Skyloft (and surrounding airspace) was decent. Not the best Zelda world, but not the worst either. For the size, it had a good amount of people, and the Gratitude Crystal sidequest fleshed them out a bit. No Bomber's Notebook, but not bad, either.
Other stuff: I liked the upgrade system, and I feel like we should see it in future Zelda games. Music was awesome. Graphics were good. Bird was an interesting change of pace.
Non-content-related-rant: Maybe this comparison is completely uncalled for, unrealistic, comparing apples to oranges, whatever. At least hear it out. I feel like Nintendo is falling behind as far as gameplay and robust content go. You look at SS, and yes in it's own right you have a good game. Compared to other Zelda games, it's decent. But compare it to any contemporary title, and its meh. Sure its solid, only one game breaking glitch, and no small glitches that I could see. And sure the audio and visuals were good. But it was fairly slim. You could beat it relatively easily. And the replay value is meager at best. Yeah, there's a New Game+, but once you played through for the story, why bother. It's not an instant classic, nor does it seem to have enough potential to be a classic anytime in the future. Maybe it's just me, but Nintendo seems to be stuck two generations ago, making pretty looking games with N64 era content. There's something to be said for innovation, yes, but there's also something to be said about increasing content as you go, to keep players engaged and to keep them coming back.