Yes, the project has been in the dark for some time, although with the recent long break I’ve had I’ve been able to complete a huge portion of the finishing touches. Therefore, I think it’s the perfect time to start throwing around some publicity. I’ve set up a lovely page of information right here for everyone to view (as well as placing a link to it on the Interactive toolbar). You’ll also find a very short demo of the game (granted Hypercam made for a sloppy framerate, but whatever).
As far as what’s left, I’m still implementing a training area in addition to squashing bugs around every turn. The core game, in addition to all sub-quest and post sub quest activities, is done. A release date will really depend on when I have the time to fix everything that must be fixed. Rest assured though, you won’t have to wait another year :).
Just one last side note, if you would like to be included in the game and have yet to respond to my E-Mail…or never got it…please use the contact form to request your in-game presence.